the_measurers: (Default)
Entanglement Mods ([personal profile] the_measurers) wrote2010-04-14 10:55 pm
Entry tags:

Application

Entanglement has switched over to a dressing room format for now, so applications aren't needed for the time being.

FANDOM CHARACTER APPLICATION:




ORIGINAL CHARACTER APPLICATION:



Whichever application you're posting, please put the character's name, if they're an OC, and their fandom (if any) in the subject line.

Note again that you are allowed to use musebox posts and posts on [livejournal.com profile] testrun_box for your sample. In that case, your total amount of tags written will be added up, so the initial post can be shorter than normal for a sample. You're still required to use a prose format and set the sample in the game universe though.
questionablewit: (Default)

Hawke II Dragon Age 2 (1/2)

[personal profile] questionablewit 2011-06-28 11:33 am (UTC)(link)
Mun:

Your Name: Ashfae
Your Journal: [livejournal.com profile] ashfae
Your Email: ashfae at technicaldetails dot org
Your AIM: nonexistent

Character:

Character's Name: Hawke
Character's Fandom: Dragon Age
Character's Home Universe: http://dragonage.wikia.com/wiki/Dragon_Age_Wiki
Canon Point you're taking him/her/it from: DA2 post-game.
Method of Arrival on Station: Podded.
Physical Appearance: The one on the right. Aged about thirty.
Personality: Years ago, Hawke was not a very complex woman. Her goals were simple: protect her family and enjoy herself as much as possible while doing it. Increased responsibilities (which she did not seek but took seriously once they were given to her) and a failure to meet some of them despite trying her hardest have made her more serious, but also more compassionate. She does not believe that any means justify a given end, but can be pragmatic; she tries to do the most good she can but recognizes that it's not always possible to get a good outcome from a given situation. She is unflappable in nearly any circumstances and not inclined to panic. She's inclined to make smartass remarks given an opportunity and will frequently cover up her own feelings with humor. Hawke does by this point have a lot of grief she's not dealing with, as the family have all died or been taken, plus her lover betrayed her in order to start a revolution. Even if she hadn't been podded, she'd be relatively purposeless and alone for the first time in her life, a position she finds at once freeing and daunting, and frankly doesn't yet know how to handle.

Hawke is a natural leader, but recent events have left her uninclined to lead anyone anywhere. She is questioning a number of her principles and her own identity, as all the things she used to define herself have been taken or rendered invalid. It's less doubt or regret holding her back and more that she's just plain exhausted from trying to fix the world and failing, but it's not in her nature to stop moving forward so she keeps going anyway, even though part of her would prefer to stop.

Abilities and Skills: Hawke is entirely human, albeit an exceptionally skilled one. In her own world she's what's called a rogue; [livejournal.com profile] ridc_awesome has similar abilities though different specializations. She has spent her entire life devoted to protecting her family, in particular her younger sister, who had magical abilities that would have led her to be imprisoned if they were found. This goal led Hawke to develop a variety of skills in order to get rid of/get away from trouble: not just fighting, though she uses two daggers formidably, but also lockpicking, making and dealing with traps, and a certain amount of stealth. She also has a keen grasp of strategy/tactics. Although she comes from a medieval society she has the intelligence to apply her old skills to new situations.

In addition, Hawke has (or perhaps belongs to) a large dog called a mabari, named Teo. Mabari are quite large, coming to about waist-high on an average human. They're trained for combat and possess above-average intelligence for an animal. Teo can understand most human speech and will obey commands (though only from Hawke or someone Hawke has told him to trust) and can accomplish a surprising amount for a dog. That said, he is also definitely still a dog, with the usual doggish tendencies to urinate in problematic places, get distracted by new things, and insist on a belly rub at inappropriate moments. Teo is quiet, fiercely protective of his person, and has a sense of humor of his own which you probably would rather he didn't express.
questionablewit: (raised eyebrow)

Re: Hawke II Dragon Age 2 (2/2)

[personal profile] questionablewit 2011-06-28 11:33 am (UTC)(link)

Sample:

The one thing Hawke can't get used to about living on a space station is...well, space. She's had the concept explained to her, and can grasp the idea that her home was probably another "planet" like the ones described to her, floating in the formlessness of this "space." But to her it's the Void made manifest, and she just hates it. The Void is something for facing after death, if you're not fit to sit by the side of the Maker. It has no business existing in life.

She pushes the thought aside and returns to the task at hand. "This is a knife?" she mutters. "It doesn't look like it would cut butter." She holds it up, skeptical. To her, knives are made of metal. Shiny, sharp, tangible. This is a handle with a button. True, when she presses the button some sort of magical light appears, a good nine inches long and flickering with menace, but still...light? How can light cut anything?

The merchant, clearly thinking she's making an attempt to haggle rather than expressing genuine confusion, pulls an apple from behind the counter and swiftly cuts it into pieces. Hawke raises an eyebrow, impressed; the light-blade had cut through the apple as though it weren't even there. No friction. Hmm. If it could cut through other things like that... The weight--or rather, the lack of it--will take some getting used to. She wouldn't want to use it in a proper fight. But she can already see a number of uses. Her new home is made of strange materials she doesn't even know the names of yet, and it's clear ordinary steel will only go so far. "I'll take it."

Re: ALSO

[personal profile] questionablewit - 2011-06-29 09:15 (UTC) - Expand

Quellcrist Falconer | The Takeshi Kovacs series part 1

[identity profile] diedstillangry.livejournal.com 2011-06-30 08:41 am (UTC)(link)
Mun:

Your Name:
Jordan
Your Email: wiccanstar602 at gmail dot com

Character:

Character's Name: Quellcrist Falconer
Character's Fandom: Altered Carbon, Broken Angels, and Woken Furies by Richard K Morgan
Character's Home Universe: Quell comes from a universe set about 300-500 years in the future, depending on your point in time in this world. Mankind's understanding of technology has advanced so much that people's entire personalities can be downloaded into pieces of hardware capable of being implanted into the spinal column, known as datastacks. Provided you have the money or influence, one can have their conscious transplanted into new bodies if your current one doesn't suit you, or if you die. Because of this, natural death is only an annoyance. The only thing that truly sticks is permanent damage to a datastack, known as Real Death.

At about the same time, ancient colonies on Mars were discovered that had been built by an alien race. Very little of their technology is understood, but enough was surmised to work hyper gates and FTL drives, allowing man to visit and colonize home worlds, the settlement of which is overseen by a Big Brother version of the UN. Live freely, so long as you don't overthrow your government.

To enforce this policy is a covert group of special UN operatives, known as the Envoy Corps. Envoys are trained in extreme black operation and counter insurgency tactics. When it is suspected that a populace is becoming revolutionary, Envoys have their datastacks uploaded to a relay network called hypercast needles, where they are then given access to ethnically common clone "sleeves" outfitted to counteract any threat they face. To an Envoy, any means is a correct means to maintain the status quo.

Nadia Makita, better known as Quellcrist Falconer, was a radical revolutionary, positing that any government would be better than the oligarchic quasi-royalty that ruled her planet, Harlan's World. Harlan's world is a tropical planet, having much of its surface over 90% water. Aerial technology is extremely limited, being that Martian orbital platforms exist that will shoot anything with a hint of unnatural workings to it that flies 400 meters or more above the planet's surface at any given location.

Because of these conditions, the ruling class, known as the First Families, has taken advantage of this disadvantage, casting the majority of Harlan's World into hedonistic poverty.

Quell was born a member of the aristocracy, a known sympathizer for the planet's proletariat. After working in belaweed planations, she began publishing essays, books, and poetry, some of which inspired many to follow her standard, starting a war known as the Unsettlement. She became a sort of Robin Hood for these people, and her form of anarchy was coined "Quellism". Quell posited that revolutions never die, as long as the people remember. Like the Quellcrist sea plant of Harlan's World, the resistance can die, but as long as parts exist, it can grow once more out of the microbes of a defeated entity. She supported this in an essay she wrote, calling it "the March of History."

The revolution died with Quell, when she was being taken from a battlefield. The airship she was on breached the 400 meter ceiling and was destroyed by an orbital satellite. The revolution, but not the ideas behind it, was destroyed in a single energy blast. Quells words were lived on in such works as Things I Should Have Learned By Now, Poems and Other Prevarications, and The Campaign Journals.

Re: Quellcrist Falconer | The Takeshi Kovacs series part 2

[identity profile] diedstillangry.livejournal.com 2011-06-30 08:42 am (UTC)(link)
Canon Point you're taking him/her/it from: During the revolution of Quell's homeworld, known as the Unsettlement, before her death.
Method of Arrival on Station: Her new sleeve (body her personality inhabits) was retrieved just prior to her tank being popped.
Physical Appearance: image (http://www.thecinemasource.com/moviesdb/images/Julianne_Moore%20-%202%20-%20Freedomland.jpg)
Personality: Quellcrist Falconer is an anarchist. After living the conditions of the low class, she became sympathetic, and helped lead a revolution against the First Families of Harlan's World. She believed that power must be overthrown when the beliefs of a people no longer align with its government. Power, no matter how little, accumulates, regardless of government style, and a new regime must eventually take over when the people no longer matter to them.

Quell was a feminist, regarding the greatest minds as having been female, and that many conflicts were started because of the whims of men. This being said, she treated men as equally as women, as long as they proved competent in her eyes. She had little time and patience for long-winded political dealings, much preferring to work in the here and now.

Quell had an extreme sense of justice. To cause harm to another person merely because one had the ability to do it angered her greatly. When someone thought of another as inferior, she empowered them to rise up and prove the oppressor wrong. She believed piece was an ideal setting for discussion, but had a realist's streak; too many times had she seen things go awry in "peaceful discussions."

On the other hand, she didn't like that even her supporters had become blind followers. During the unsettlement, she wrote in her campaign diaries about how few in her camp seemed to care about the numbers lost in battle, lauding her with "choral fucking approval for everything I do."

Abilities and Skills: Quell is an excellent guerilla warfighter. For every conventional strategy the First Families came up with, she seemed to be one step ahead with a decent counterattack. Because of the ability for her cortical datastack to be transferred into a new body, she was able to live through the Unsettlement until its final day, when she experienced Real Death. Her body is a custom-built genetically engineered body, able to see in infrared, as well as receive strategic updates in her mind. Her bones, muscles, and tendons are enhanced to be durable far above the level of a normal human.

"Todd" the Wraith | Stargate Atlantis | Reserved

[identity profile] derigo.livejournal.com 2011-07-11 08:41 pm (UTC)(link)
His app, which may or may not be booby-trapped, is right over here (http://derigo.livejournal.com/1133.html).

Altair Ibn-La'Ahad | Assassin's Creed | Reserved

[identity profile] hidden-eagle.livejournal.com 2011-07-15 01:56 pm (UTC)(link)
Altair App! (http://hidden-eagle.livejournal.com/637.html#cutid1)

[identity profile] lostblacksand.livejournal.com 2011-09-10 08:53 am (UTC)(link)
Application here: http://lostblacksand.livejournal.com/609.html

[identity profile] domillan-formo.livejournal.com 2011-09-13 07:26 am (UTC)(link)
Application here: http://domillan-formo.livejournal.com/601.html

Nishiki | Excel Saga manga

[identity profile] eternal-dolly.livejournal.com 2011-09-22 03:43 am (UTC)(link)
Mun:

Your Name: Seraphita
Your Journal: n/a
Your Email: yukichan56@hotmail.com
Your AIM: yukikamaki1

Character:

Character's Name: Nishiki [Roppenmatsu 2]
Character's Fandom: Excel Saga manga
Character's Home Universe: The world of Excel Saga is pretty much exactly the same as our, save for the fact that in ancient times a super-advanced civilization known as Solaria existed before wiping itself out.
Canon Point you're taking him/her/it from: Volume 14 just before losing her core to Il Pallazo.
Method of Arrival on Station: Her creator, Goujo Shiouji is always on the look out for new, and dangerous, ways to test his creations and has loaned the station Nishiki for the foreseeable future.
Physical Appearance: see her icons.

Personality: Being an android, Nishiki's personality was largely defined by her creator, Gojyo Shioji. As Shioji is a fan of young girls, Nishiki's personality seems to be modeled after girl around age 11 or 12. Going even further to her connection to Shioji, Nishiki is completely loyal to her master and acts on his command with no regard to her own safety. Though, on occasion she is known to stray from her master's on occasion that her programing has been compromised, such as when she was infected by a virus and ran around her apartment complex naked for several hours. Another such occasion occurred upon booting up with no OS installed, Nishiki took on the information stored in several dating games owned by team mate Sumiyoshi, and her personality changed to match the stereotypical characters presented in those games.

When working properly, Nishiki is very affectionate towards Shioji, often hanging on him and purring. Nishiki also often asks for praise after completing a mission, showing a constant need for her deeds to be validated. To this end Shioji sometimes refers to the young robot as his “kitten”. It is notable that Nishiki's personality programing can be forcibly rewritten, a feat thus far only accomplished by Shioji's mother, Miwa Shioji.

Towards others Nishiki is often very kind, though childish. When first introduced to her teammates in the City Environmental Security, she soon assigns them nicknames, calling Watanabe “watapi”, Sumiyoshi “sumichan”, and Misaki “big sister”. Nishiki seemingly plays up her childish nature to get closer to those around her, for example she often clings to Misaki and asks if she will play with her. Nishiki also uses her child-like demeanor to get others to do things for her include moving her things into her new apartment and taking her out for a steak dinner, despite the fact that Nishiki does not need to eat. The rest of the team seems to tolerate Nishiki, despite her hyperactive nature, as they simply think of her as a annoying little girl they just happened to work with.

The exception to this is Iwata, who actively hates her and will go out of his way to make fun of or even hurt the young android. This hatred stems from the fact that Iwata had something of crush on the original, adult version of Ropponmatsu. Nishiki returns Iwata's hate in kind, she will casually call him names and in more extreme circumstances has picked fights with Iwata that often end in the destruction of a building or two.

It is also notable that Nishiki's personality is different from that of Ropponmatsu 1, even though they are the same being. Ropponmatsu 1 is a very stoic being, acting the role of a robot with no knowledge of human society, as seen when Iwata asks her to marry him to which the robot responds “what is marriage?”

In all, Nishiki personality encompasses that of a normal girl of the age she is modeled after. She is hyperactive, a bit obnoxious, and tends to poke her nose where is does not belong. Despite this, she gets along well with those around her, though she will often use her childish nature to manipulate her friends into doing things for her. On the other hand, if Nishiki sees a person as her enemy, she will go out of her way to make life a living hell for said person.

Re: Nishiki | Excel Saga manga

[identity profile] eternal-dolly.livejournal.com 2011-09-22 03:44 am (UTC)(link)


Abilities and Skills: Nishiki is an android, and as such does not need to eat or sleep. Though it seems she does need to be recharged once in awhile under dire circumstances. She is also stronger and more durable then a normal human being. Though she does have a history of being destroyed on various occasions.

Her body is also modular in nature, which allows the connection of a variety of specialty parts to be attached to her. Among those seen in the manga include wings, underwater gear, and snow rescue parts.

Finally, Nishiki's core can be swapped between her normal and adult states. This allows the more durable Roppenmatsu 1 [or Ishiki] to be used when the smaller Nishiki would not do the job.

Sample:
Though Nishiki had been a gift to the station from the Shioji Scientific Society, many aboard the station now wished they would take her back. The manic android had been running amok through the station for nearly a day now and in general making a pain of herself. A few hours into the rampage, it seemed as if no one was safe, as every female member of the crew had been deemed "big sister" while every male had been given an embarrassing nickname. More then anything, the general consensus on the matter lay heavily on why anyone in their right mind thought building a high-powered android with the mind of a twelve year old was a good idea.

Thought however, even one of consensus, was far from enough to stop the rampaging loli-droid from reeking further havoc and annoyance upon the people of the the junk station. Seemingly unstoppable, Nishiki eventually found herself entrenched in the engineering department, if for no other reason then it reminded her of the Professor's lab back home. The staff of engineers and other specialists soon found themselves bombarded by an endless series of inane questions including "Oh! What's that?!", "How does that work?" and "Oh Shiny!?".

Having no patience for such silly things, Nishiki soon found herself expelled from the room of shiny things and soon found herself in her sleep quarters. Having little else to disrupt for the time being, she lays down upon her bed and begins to upload the video of the days activities to her creator's network...

Katriel - OC

[identity profile] stillkatriel.livejournal.com 2011-10-02 04:47 pm (UTC)(link)
Mun:

Your Name: Kelly
Your Journal: corona_rift (friendslocked)
Your Email: liliesofastolat@gmail.com
Your AIM: N/A

Character:

Character's Name: Katriel
Character's Fandom: OC

Character's Home Universe:

Katriel comes from a divergent future timeline in which an overpopulated Earth mastered FTL travel and humanity has since spread out to numerous, far-flung colonies among the stars. She is from Nammu, a 'grandchild' of Earth, born of the older Juno Colony. While technology in the known universe as a whole is fairly advanced, access to it on Nammu is limited and inconsistent. This is due to the energy shortages: Nammu was established to be partially dependent upon Juno for non-renewable energy sources of energy, as were most of its colonies. A later change of government on Juno led to trade with the outer colonies falling out of favor, and they were left largely to fend for themselves and develop their own new infrastructures to cope with the change.

On Nammu, this led to a divide forming between the wealthier eastern sectors of the colony and its capital, Valtesh, and the western agricultural region known as Sehalda. Energy rationing was put into place, with Sehalda receiving lesser shares. Over time, this led to a technological and cultural backshift, with the grandchildren of agricultural scientists ending up as little more than subsistence farmers as unused machinery fell into disrepair. Alternate energy solutions were explored, but only within the regions that could afford them.

The gap widened, until a party calling itself the Sehaldan Alliance came to prominence, campaigning for a fairer distribution of resources, in accordance with the original colonists' charter, a founding document regarded by most on Nammu with a certain amount of reverence. Predictably, their suggestions were ignored by those in power, and a more radical offshoot soon sprang up, the Sehaldan Liberation Militia, which demanded the immediate secession of Sehalda from the rest of Nammu.

The ensuing asymmetrical civil war lasted years, devastating both sides. It ended recently, with the assassination of key Sehaldan political figures and the surrender of those that remained. While there are elements insisting that Sehalda is an independent state currently under occupation by the Valteshan government, for the most part all has been quiet since the official end of the war.

Socially, Sehalda is conservative, particularly with regard to gender roles. This came about when the loss of old technological methods meant that a larger population was needed to sustain the region, and incentives were put in place for women to have many children. This quickly became a social norm. Sehaldan village communities are close-knit, but welcoming of outsiders they believe to have good intentions. There is a strong cultural emphasis on the arts, particularly those that are performance-based, such as dance and drama, and on education within communities. All adults in Sehalda are seen as teachers of their own skills and knowledge.

In the larger population centers, there is intermittent access to databanks containing history going back to pre-FTL Earth, as well as a wealth of other societal and technological information. However, contact with other worlds, including Juno, is restricted to those legally allowed to trade offworld, and few Sehaldans have the licenses or the energy credits necessary to do so.


Method of Arrival on Station: Recruited by a Resistance agent on her homeworld.

Physical Appearance:

Katriel has dark hair that falls past her shoulders, brown eyes and olive skin. Average in height and build, she's fit from both militia training and physical labor on her family's farm. She dresses practically but traditionally for her world, favouring long belted tunics over dark trousers. Due to the nature of the revolutionary movement, it had no officially-recognized uniform, but Katriel tied a red kerchief over her hair when she wanted to signify her affiliation, and still does on occasion. She never goes anywhere without both a working transmitter and a gun - laser, if she can get it, or old-fashioned projectile if not.

Katriel II

[identity profile] stillkatriel.livejournal.com 2011-10-02 04:50 pm (UTC)(link)
Character History:

Katriel was born in Liendel Village in Sehalda, one of eight children. Her childhood was a fairly typical one for the time and place in which she grew up, and she spent her time helping her parents with their farmland and learning what she could from the village teachers. Her father was a member of the Sehaldan Alliance and often shared his politics with his children, with the result that Katriel grew up with a firm belief in justice and the ideals put forth in the colonists' charter. She was not a rebellious child, and accepted her likely future in Liendel, hoping to someday marry and manage her own farm.

This changed when Katriel was sixteen, and soldiers from Valtesh came to their village, claiming that her family was concealing the true yield of their land in order to avoid taxation, and more, that her father was trading energy credits on the black market. Katriel flatly denied knowledge of this, but it didn't matter - after searching her home, they confronted her father in the fields and took him away to the capital. Katriel never saw him again.

The next year, when the Sehaldan Liberation Militia was formed, Katriel travelled to a neighbouring village to sign up without a second thought. She knew that she had to fight for justice, to stop those in power thinking they could do what they liked to those without. At first she was refused, on the grounds that they weren't about to accept women, but she returned the next day with four other girls from her community, and together they demanded to be given a fair chance. If they weren't, Katriel said, she'd go right to the founders of the movement and demand to know why.

Reluctantly, the girls were admitted, and Katriel spent the next year in preparation for a war against an enemy with superior numbers and weaponry, with only the knowledge that she fought for what was right to sustain her. It was difficult, but in time Katriel grew to excel, and by the time the war was officially declared, her commander - strike leader, in the militia parlance - had no qualms at all about sending Katriel along on border raids and targeted operations.

At the same time, life became harder. Trade outside of Sehalda was even further restricted, and the Valteshan military organized retaliatory strikes, meaning that Katriel and her comrades had to defend their own homes as well as striking at the enemy. During a period when their numbers were particularly stretched, Katriel herself was appointed as the strike leader for Liendel Village.

To this day, she's convinced it was, initially, a propaganda stunt, particularly after she discovered a printed pamphlet containing an image of her standing in a field with some of the village children, captioned: 'Little Mother of the Revolution' and detailing her appointment. Katriel didn't care about the reasons, though, it was an opportunity, and she did her best to protect Liendel and take down key Valteshan resources.

It was a time of increasing desperation, and Katriel's tactics reflected that, dedicated as she was to her cause. Before the war was out, she had organized the village teenagers too young to officially join them into a group of message runners and support workers, and set fire to numerous targets across the border, including fields in the dry season. Stories about Liendel's uncompromising female leader spread across Sehalda, not all of them true, and Katriel found herself beset with those who sought to join her, in particular. More women were appointed as strike leaders across the region, and she was held up as an exemplar and a trailblazer. This wasn't enough, however, to warrant further promotion, out of village and into central leadership, and Katriel has her own ideas about why this was so.

Katriel III

[identity profile] stillkatriel.livejournal.com - 2011-10-02 16:51 (UTC) - Expand

Katriel IV

[identity profile] stillkatriel.livejournal.com - 2011-10-02 16:52 (UTC) - Expand

Livvi Mahelt - OC

[identity profile] livvimahelt.livejournal.com 2011-10-16 07:13 am (UTC)(link)
u>Mun:

Your Name: Kelly
Your Journal: corona_rift (friendslocked)
Your Email: liliesofastolat@gmail.com
Your AIM: Private - PM if you haven't got it

Character:

Character's Name: Livianna "Livvi" Mahelt
Character's Fandom: OC

Character's Home Universe:
Livvi comes from an alternate Britain in the middle of its own accelerated Industrial Revolution. It's essentially gaslamp fantasy/steampunk-lite, with much of the aesthetic and some of the social values of primary-world Victorian Britain. The current technological level differs due to variances earlier in the timeline, including a longer-lasting Roman Empire and greater acceptance of scientific advancement and discovery during the medieval-equivalent period. Analog computers with punch-card programming are in development, factories are becoming increasingly automated, and airship travel is the height of sophistication for the upper classes. Socially, the suffragist movement is underway, with one Captain Susannah Bryant as its most recognized spokeswoman, expansionism continues to be the policy of choice for the growing Empire, and chocolate imported from across the Atlantic is a new and expensive delicacy.

Additionally, magic is present in this world. It's poorly understood, and those who begin to display signs of talent in early adolescence ("manifesting Gifted") are usually sent to special schools and discouraged from using or developing their skills. For this reason, active use of these abilities into adulthood is rare. There is a split in opinion among the populace as to whether they are supernaturally or scientifically derived, but after the 'Brannenford Incident' some forty years ago in which experimental drugs were introduced at a school for this purpose, systematic testing of gifted children is prohibited.

Method of Arrival on Station: Via pod

Physical Appearance:
Livvi is thirteen years of age, pale with long dark hair and hazel eyes. When she arrives at the station she's wearing her school uniform - a white blouse with a grey woolen pinafore, wool stockings and black buckled shoes. However, she's got a distinctive dress sense, mostly informed by her elder sister's love of high fashion, and at home could be found in anything from casual Roman-inspired draped linens to elaborate, full-skirted formal gowns. The outfits she puts together on the station may seem more than a little eclectic. She draws the line at trousers, seeing them as uncomfortably close to cross-dressing, and corsets, which are just plain uncomfortable and too associated with her grandmother's generation.

Livvi Mahelt II

[identity profile] livvimahelt.livejournal.com 2011-10-16 07:14 am (UTC)(link)
Character History:
Livianna Mahelt is the daughter of Edward Julius Mahelt, a wealthy industrialist who made his fortune through the production and trade of cotton, and his wife Elisaveta. Livvi was their third child, born three years after twins Lucien and Lucreci, and her early childhood was typical for a girl of her age and social class. She was taught at home by a governess from an early age, and in addition to her academic studies, Livvi also learnt needlework, dancing and music. Her relationship with her parents was always rather distant, as her father spent much of his time working, and her mother was more concerned with the demands of high society by her children, but she was close to her sister, her governess and many of the others who worked in their household, and she looks back on those first years as a happy time.

When Livvi was ten, she began to see things that weren't there, waking dreams. At first, she kept very quiet about these images, knowing it wasn't usual and hoping they would simply go away. It wasn't to be. In fact, they increased in frequency and intensity, becoming more violent and frightening in nature. She decided to confide in her mother. Despite the fact that their relationship wasn't a particularly close one, Livvi trusted her, and was confident that if anyone could rid her of these visions, Elisaveta Mahelt could.

Imagine Livvi's shock, then, when upon hearing her describe what she had seen, her mother burst into tears and sent her away to her room.

It was her father who explained it to her, later that day. He told her that she was beginning to manifest Gifted: that she had abilities beyond what was normal, and that would cause some people to admire her, and others to envy her, and that while her visions weren't in themselves dangerous, they probably weren't the full extent of her extraordinary gifts, just the beginning. Livvi would have to go away to school, to be with others like her and learn to control her abilities; it was the only way of ensuring that she would be safe.

It wasn't as if she hadn't heard of the Gifted. They weren't talked about much, but Livvi listened, and she knew that there were plenty of things they weren't allowed to do, and that some people were envious but more were afraid. She began to wish she hadn't told anyone at all, but her father, who loved Livvi dearly, found a place for her at the best and most expensive school for gifted children in the country, Charrington College for Girls.

For the most part, Livvi enjoyed school. She was able to learn just as much as she wanted, she developed solid friendships with the other girls, and in time she was even able to get past the homesickness that had plagued her in the beginning. She found the place intellectually and socially engaging, and certainly not the sort of horror she had been led to believe it might be. However, for all the students, using whatever unusual gifts they possessed was strictly forbidden, and there were classes for those who hadn't mastered conscious control, with the sole aim of stopping spontaneous manifestations of talent.

Livvi wasn't ever able to stop the images she saw from appearing, but she learned to keep quiet about them, and to distinguish the real from the unreal even under stress, and she began little by little to understand how this world she could perceive, the world of 'thought behind thought' as she called it, operated. After a year at the school, she also realized she had control of another gift, that of healing. A friend, Francesca, had fallen ill with influenza, and Livvi sat at her bedside, wishing fervently that she could do something to help her, when suddenly a blue light sprang from the palms of her hands, connecting her to the other girl, and instinctively Livvi knew that she had to draw up the sickness through that connection, to make Francesca well again.

Fakir App, as promised.

[identity profile] sword-and-shoes.livejournal.com 2011-11-04 02:26 pm (UTC)(link)
Mun:

Your Name: Ten
Your Info: Everyone knows already

Character:

Character's Name: Fakir
Character's Fandom: Princess Tutu
Character's Home Universe:Princess Tutu's story is set in the town of Gold Crown Town, a town containing a boarding school for the arts. Normally that would be fine, but it gets interesting when one finds out that the town itself is the setting for a story written in blood by a dead man whose hands were cut off, and that all the people inside are characters in this story. The main characters are all either reincarnations of the original story's characters or just straight-up the characters that walked out of the story long ago. In Gold Crown town, basically all paranormal activity is in the form of "heart shards" belonging to the prince from the story possessing people, animals, or inanimate objects, and are resolved by dancing with them. The characters are either completely normal human-shaped or not-even-that-far anthropomorphosed animals (even the main teacher for the ballet classes is just straightly a cat). It is in this setting that the story of the story we are watching (do you see what I did there?) takes place.

Canon Point you're taking him/her/it from: Three days after the point from which Duck was taken.

Method of Arrival on Station: Fakir wrote a doorway into existence that took him "to the place where the duck-who-was-a-girl had gone." The reality from which he wrote himself was fine with this, but the multiverse sort of hiccupped when he went through it, and destroyed it behind him. Not as though he could not simply write another one, but that might end up not behaving the way he wants...
Physical Appearance: Convenient Art is Convenient (http://home.arcor.de/shd/art/ententanz.jpg)
Personality: At the end of the story, Fakir has gone from the cynical asshole at which he began to an actual reasonable character. He becomes much more sentimental and emotional than anyone thought was possible while watching season 1, so far as to promise Duck at the end that even though she is just a comically-proportioned tiny yellow duck and he is a human, he will stay with her forever. He was intensely overprotective of Mytho in the past, but now that Mytho and Rue have "ridden off into the sunset," as it were, he has no reason to continue it. He has instead focused on the sort of awkward love for the small yellow bird he's got going on. Furthermore, he is rather stern when it comes to actual ballet practice and technique. This extends to anything about which there is a formalised study, but in most cases he is simply content to practice until he gets something right. Now that he remembers how his parents died (thanks Duck), he rather scarcely has instances of regret and sadness in regards to this event, and let us be honest, no teenager is going to be of completely sound mind after going through the issue with the Raven and Mytho being evil and all the terrible mind-crushing crap that happened to him.

Page 2

[identity profile] sword-and-shoes.livejournal.com 2011-11-04 02:27 pm (UTC)(link)
Abilities and Skills: Fakir is an exceptionally skilled ballet dancer, both as a soliste and as a danseur noble. He's super flexible and has a wide knowledge of the techniques that make up classical ballet. It is most likely French ballet, judging by the way he holds his arms. He's also handy with a sword, as is necessary when you are the predestined "knight" of a story being written about you and others. Perhaps the most important power he has, however, is the power to alter or even create reality by writing it as a story. The Drosselmeyer machine onboard the ship does what he does in a significantly less powerful, ineffective way. He is particularly gifted in these reality-spinning powers. He is likely not able to completely change the entirety of existence like Haruhi or Scarlet Witch, but he can likely exert his powers to the point where a smaller-scale House of M event would take place, where reality is changed in a fundamental way so that everything from a certain point is different. His flaw is that he is tasked with recording what happend in existence, rather than existence being the thing about which he writes. It is his duty to write down history, and because he writes it, it happens, but if he writes too closely to what is happening, then his story will look like reality rather than reality looking like his story and oh god my brain. The gist of this is that while what he writes becomes reality, that reality which comes into existence has unwritten portions of it to fill up the gaps, and if he writes about those pieces about which he did not initially write, he records what happens rather than causes it, thus creating a recursive loop.

Sample:
It was impossible. She was there one minute, and in the next, she was gone. He waited for her to return, to wink back where she had been, but a day passed, and then two, and when the third sun rose, he had waited long enough. He put his hand on the cold, smooth handle of the door that led to the place where the duck-who-was-a-girl had gone, and slowly pushed the door open.

He set his pen down and looked up at the doorway in what used to be a blank wall only moments ago, and gritted his teeth. He'd made a promise to Duck, a promise he was not about to break. He knew the end of the story of the Raven, he had seen it with his own eyes, written it himself even, but something in his heart made him wonder if it wasn't more of that dreadful Drosselmeyer's doing, or the doing of the Raven's blood. He would have nothing of it. Now that his writing affected more than just Duck, it was Duck he would find first.

He opened the door. On the other side of the threshold was a dirty, metallic hallway with hastily-patched holes in the walls, and a window here and there that looked out into a particularly black night sky. The edges of the scene, around the doorframe, wavered and twitched in a way he'd never seen before (and which he would later liken to computer glitches), but this place was where he would find Duck. He knew, because he wrote the damn story.

He sucked a deep breath through his teeth, balled up his fists, and then rather forcefully stepped through the doorframe.

It wasn't all that comfortable, really, and the difference in gravity did not help either-- being two-thirds of your original weight was a feeling to which he was not quite yet accustomed. The jump between where he had been and where he was just then was something he'd sooner forget than remember, and he coughed to keep the bile from rising in his throat. His first thought was something of a confused, broken one, concerning his own weight and the odd temperature shift and the feeling of being wrenched in two. The second was that he had the acute, familiar feeling he had experienced in the clock tower in Gold Crown town, where the machine Drosselmeyer had created lay.

God dammit.

音(Sound) || OC

[identity profile] namedwithhonour.livejournal.com 2011-11-14 10:47 pm (UTC)(link)
Mun:

Your Name: Ritsu
Your Journal: [livejournal.com profile] yokoist
Your Email: yokoist@hotmail.com
Your AIM: yokoist

音(Sound) || OC 2/4

[identity profile] namedwithhonour.livejournal.com 2011-11-14 10:48 pm (UTC)(link)
Character:

Character's Name: 音; Yin (Sound)
Character's Fandom: OC
Character's Home Universe:
Sound came from central China, from a relatively new era—her world is filled with gore, savages and many unexplained deaths. From a outsider's point of view, her world seems like the most ideal world to live in, yet it is heavily guarded with security everywhere. Her world is highly advanced in the technological side, and lacking in the social side. Computers and data chips have already taken over most of the schooling system, yet the traditional ways have not lost themselves. Most children born in her world are highly advanced in knowledge, as they are educated from a young age. However, the militarism and the socialism ideal are still in tact, never-changing. China is one of the most populated countries in the world, and the drawbacks from being one of the densely populated countries, the country itself is booming with people. The one-child policy is in tact, and parents are not allowed to have a second child unless they have enough money to back it up.

In the traditional culture, people still bow down to buddhism, as it is seen as one of the highly respected religions of China, on the most part. Some children, who cannot afford to go to school are usually situated at a temple, learning buddhism—as they will gain enough talent to be useful in the world as a part of society. However, children could choose to earn money in their own way to afford education, however, they are not without their parents' help.

However, to a new aspect of buddhism, there came a new strategy for expelling bad spirits, and that is the use of what's called Ling, which is most recognized as the spirit that resides in a person. Once a person is trained specifically for this purpose, then they are able to step up to the next level—which is to control their Ling, and merging Ling with elements or celestial power. For the people who are heavily trained in the subject area, they call themselves monks. They start off on the title of apprentice, and move upwards on the level of skill.

The basic level is the apprentice; one who is only starting on recognizing his or her Ling, and then after that, the second level would be the master apprentice—one who is a leader to the apprentice. At master apprentice, he or she is already able to control their Ling. After Ling, is Yin, one who controls their own Ling, and insert it into an inanimate object, controlling an inanimate object. After Yin, is Yang, which is the skill of inserting one's Ling into an animate object, such as animals or humans. Then, the path divides up into many different elemental branches. Feng风 (wind/air), Shui水 (water), Huo火 (fire), Tu土 (earth), and tie铁 (metal), as well as celestial paths, which one cannot take until they have mastered all five elements, An暗 (dark) and Guang光 (light). Each has their own specific paths, as well as specific ways to dealing with different elements, and therefore, most trainees only specify in one or two of the elemental branches, becoming masters in both, or one, in other cases. They all deal with inserting Ling into the different elements, controlling them and having the pure elements do their bidding.

As a part of training, apprentices are all well-trained in hand-to-hand combat as a basic necessity, as well as battle preparations for the first two years of training. It is mandatory, and one's mana and stamina needs to be in high standards in order for the Ling to function properly.

One who has mastered at least one of the elemental branches will go on to becoming a mage, a master of one element. So, there were a lot of mages around, and in theory, it takes around seven years to complete the title of a mage in two elements. If one learns simultaneously, then that will be possible. They are also called elementalist.

Those who completes all five elements are given the title of monk, and those who master the celestials are called celestial monk. There is one extra level at the top, and that's the master-monk. There can only be one master-monk in one village, as they are most powerful monk over all the other monks.

Anna Lin || Bliss Stage (Canon OC) || 1/?

[identity profile] hotshot-momma.livejournal.com 2011-11-18 02:56 am (UTC)(link)
Mun:

Your Name: Call me Bliss.
Your Email: Blissauthority@gmail.com, which I also use for instant messaging.
Your AIM: tsunderlightning@aol.com, which I will only use if there are prescheduled chats or similar.

Character:

Character's Name: Anna Lin
Character's Fandom: Bliss Stage (Tabletop RPG).

She actually began life as an example character, but the information on her is so sparse (by design: she's meant to be precon PC) that I'm applying her as an OC and using massive amounts of headcanon.

Character's Home Universe: In a word, post-apocalyptic of the 'cozy little end of the world' variety. Most of the adults are gone, in a strange induced sleep called the Bliss, and those few that remain have been insomniac for around 7 years and are a few trumps short of a Tarot deck. While it's relatively modern in terms of the technology level, a lot of knowledge was lost when the adults went out to lunch: they have some working computers and electricity, but not an Internet (which depends on an infrastructure they can't maintain).

Not to mention that there's a lot of extradimensional aliens mucking about who like to kill large gatherings of survivors for no adequately explained reason. They have a unique xeno-tech weapon platform that they stole from these aliens called the ANIMa, which I'll describe later under 'powers.'

Method of Arrival on Station: At moderator option: Either the alien presence was caused by the Feywhatever and Anna was recruited by the Resistance, or she stumbled through an unstable dimensional portal in the Dream and was shifted, cradle, body and all, to the station.

Physical Appearance: This, basically. (http://i472.photobucket.com/albums/rr82/BlissAuthority/Bliss%20Stage%20fancruft/Scan10004-2.jpg) She probably has a flightsuit, as well, which looks roughly like Sara Smith's in this image. (http://s472.photobucket.com/albums/rr82/BlissAuthority/Bliss%20Stage%20fancruft/?action=view&current=Scan10001-5.jpg#!oZZ8QQcurrentZZhttp%3A%2F%2Fs472.photobucket.com%2Falbums%2Frr82%2FBlissAuthority%2FBliss%2520Stage%2520fancruft%2F%3Faction%3Dview%26current%3DScan10002-3.jpg)

Re: Anna Lin || Bliss Stage (Canon OC) || 2/4?

[identity profile] hotshot-momma.livejournal.com 2011-11-18 03:11 am (UTC)(link)
Character History:
Sometime in 2012 ("right now," according to the rulebook, but the Mayan Calendar joke was too funny to pass up), a plague of sorts named the Bliss struck the earth. For seven years, this affliction caused everyone on earth over the age of 18 to fall asleep and never wake up from their blissful dreams. Anna's canon point is 2019, for reference.

The loss of the adult population of the world had about the effect on industrialized society that you'd think it would. Rural areas did a little better, as did the Boy Scouts and Girl Scouts and similar, but most of the poor shmucks left behind couldn't farm or forage, and Snickers bars don't grow on trees. Teenage gangs started up for mutual protection, including Anna's homies from Oakland's Chinatown. At best they were pirates. At worst... ever read Lord of the Flies?

And in 2014, the aliens responsible for the Bliss landed, and picked up where it left off. They piloted bizarre Terror Drones, techno-organic giants and monsters, and smoked out survivors wherever they could with searing rays and noxious smoke and other weapons too hideous to describe. Even worse, they were impervious to small arms - and while the kids had easy access to firearms from the local police station, good luck getting one in a fighter jet or a tank.

It turned out that it was possible to survive the Bliss, but at a dire cost: never being able to sleep and dream again. According to the Final Act scenario in the book, a security guard named James Preston managed this feat by taking amphetamenes to stay awake. With the help of his son Joshua Preston and a small group of teenage soldiers, they started up a group called the Resistance to deal with the alien threat. Anna joined them soon after the birth of her son Archer, taking her lieutenant and best friend Laura Porter with her.

By a combination of brilliant planning and sheer dumb luck, they managed to capture a Terror Drone, and realized it was some kind of psychic projection - then reverse engineered the tech they needed to create their own weapons based on the Alien Numina Inversion Machine. (Incidentally, it's a popular bit of fanon that ANIMa is a backronym - and that it was originally just "the Anima Weapon..."

Anna slept with the commander in a moment of mutual weakness, got hurt, recovered. Then, she fell for fellow pilot Keenan, was cheated on, slapped him, got hurt, and never quite recovered. Anna's not sure if she loved the girl assigned as her Anchor or just needed contact comfort, but she really hopes it was the former; she respected the other pilots and Resistance members, except for that one smug bastard who never Piloted or Anchored, but thought he knew better then people who did because he made the damn machine. She's hurt, she's bitter, she needs a smoke and a beer - but then she's going to take point, blow up the aliens, and make a future for Archer.

It's bigger than that, of course. The existence of the dimensional portels and the station is proof of that. But all that means is that her campaign needs to take that into account.
birdhousesoul: (Default)

Anders, Dragon Age II

[personal profile] birdhousesoul 2011-12-01 07:02 pm (UTC)(link)
Mun is Gazebo, application is here for your perusal.

If accepted, Anders won't intro to the community until Hawke's mun returns from her trip/hiatus.

Murbella, Dune series (original only, no KJA)

[identity profile] barefootbg.livejournal.com 2011-12-02 08:23 pm (UTC)(link)
Mun is Gazebo, application is here (http://barefootbg.livejournal.com/319.html).

Tehanu | Earthsea

[identity profile] the-burnt-one.livejournal.com 2011-12-04 10:18 pm (UTC)(link)
Here (http://the-burnt-one.livejournal.com/799.html)

Eridan Ampora // Homestuck // 1/4

[identity profile] wwrathofangels.livejournal.com 2011-12-08 08:33 am (UTC)(link)
Mun:

Your Name: Bird
Your Journal: -
Your Email: thebirdofhermes@yahoo.com
Your AIM: Same as above. (And that is for AOL, yes)

Re: Eridan Ampora // Homestuck // 2/4

[identity profile] wwrathofangels.livejournal.com 2011-12-08 08:36 am (UTC)(link)
Character:

Character's Name: Eridan Ampora
Character's Fandom: Homestuck
Character's Home Universe:wwiki link (http://mspaintadventures.wikia.com/Homestuck)
Canon Point you're taking him/her/it from: After escaping to the Veil
Method of Arrival on Station: Pod~
Physical Appearance: kickass royal blood (http://images3.wikia.nocookie.net/__cb20100830030349/mspaintadventures/images/1/14/CaligulasAquarium.PNG)
Personality:
The first thing of note is that he has a notable fondness for tales of military history and achievement, conquerors, and great leaders. As a royal troll, he aspires to live up to these stories, which has led him to develop a rather large ego and somewhat overdramatic mannerisms and personality traits. He has a passion for the idea of conquest and glory, so much of what he does is an attempt to win glory for himself. Unfortunately, all of this makes him "a bit of a tool". (The whole hipster appearance likely doesn't help matters.)

He has a particular hate for landdwellers, and spends a good deal of time plotting to kill them all. There is no actual reason for this given in canon other than the fact that he hates the amount of garbage they produce, particularly because it ends up in the ocean. Although one could extrapolate that, based on what we know of troll culture, this is partially the result of internalised beliefs of superiority due to blood colour and physical traits. Thus, not only are land trolls inherently inferior, they are deliberately spitting in the face of their betters by polluting the living environment of the royal blooded trolls: the oceans. Still, if this entire genocide thing is the result of littering…

His hatred of landdwellers is so deep that he even lives above water. Why? To spy on them and better learn their habits. After all, one needs to know their enemy to be able to defeat them. Of course, he does mention that of all the landdwelling trolls, he would not kill Kanaya Maryam, as they are friends. Which hints that he does, at least, have the ability to form attachments to individual persons even if they fall under the broad spectrum of people he hates because of what they are. Although, Kanaya has also shown a remarkable ability to put up with his theatrics, which leads to the next part of his personality.

He is quite theatrical in mannerism. He has a tendency to exaggerate and embellish things, such as when he described his relationship with Vriska Serket as one that had not been seen in this universe for ten thousand sweeps, and one that would make the stars turn into rainbow rivers. This also extends to insults and slights. He is remarkably good at holding a grudge (although one can't quite blame him for being a little bitter that he was left to spend most of the 600 hours the trolls spent playing SGRUB alone).

He is inordinately focused with filling his quadrants, particularly after his moirail, Feferi, breaks up with him. He has a tendency to flirt with everyone, regardless of actual interest or chances of compatibility, and disregard being told that his advances are not welcome... to a certain extent. He lacks the temperament to ever force himself on another, but that doesn't stop him from being annoyingly persistent with his flirting, even after he has been told in no uncertain terms that he. is not. wanted. Eridan is also a master of selective hearing. Act nice to him? You must be harboring secret flushed feelings. Get snappish and insult him? Secretly, you have a hate boner for him. And nothing will convince him otherwise.

Also, despite his flirting with everyone, he is still extremely desperate to convince Feferi to be in a relationship with him once more. To this end, he gets into fights with who he perceives as his main rival for her affections, in a bid to convince Feferi that if she won't be his matesprit then she should auspistice between himself and Sollux (said rival). He's desperate enough that even though his goal is for Feferi to be flushed for him, he'd accept ashen feelings.

Quote | Cave Story

[identity profile] surfacesoldier.livejournal.com 2011-12-20 12:13 am (UTC)(link)
How do you pronounce ellipses? (http://surfacesoldier.livejournal.com/545.html)
Edited 2011-12-20 00:14 (UTC)

Huzzah!

[identity profile] surfacesoldier.livejournal.com - 2011-12-21 03:11 (UTC) - Expand
noble_nate: (Default)

Nathaniel Howe | Dragon Age (1/2)

[personal profile] noble_nate 2011-12-22 07:14 am (UTC)(link)
Mun:

Your Name: Kelly
Your Journal: kelcat18
Your Email: jellykelly18[at]msn[dot]com
Your AIM: kelcat18

Character:

Character's Name: Nathaniel Howe
Character's Fandom: Dragon Age: Origins
Character's Home Universe:http://dragonage.wikia.com/wiki/Dragon_Age_Wiki
Canon Point you're taking him/her/it from: A few months after the end of Awakening. The Mother’s dead and Vigil’s Keep and Amaranthine are in the process of being rebuilt.
Method of Arrival on Station: Via pod

Physical Appearance: Nathaniel is approximately 6’0 tall, with steel-grey eyes and shoulder-length black hair, tied back from his face in two separate braids. He has a naturally fair complexion that’s tanned from being outdoors so much. He’s lean and muscular, but not bulky. Nathaniel’s facial features are harsh and angular; he has a tendency to frown or scowl, his brow furrowing when he’s irritated or angry. His smiles are rare, but they do wonders to make him look younger and less care-worn.
Nathaniel arrives in his usual battle attire of light leathers—breastplate, kirtle, greaves and gloves. He also has his longbow and a dagger hidden in one of his boots.

Personality: (An in-depth analysis of Nathaniel’s appearance and personality that I’ve written up previously can be found here.)

Nathaniel is a fairly serious person. Most people would say that he has a tendency to brood, though he’ll deny it if anyone actually points that out to him. He’s cautious and thoughtful; whenever possible he tries to assess and think out the situation at hand before acting. He’s very altruistic—he’ll most definitely put the needs of others before his own needs, and he’s dedicated to helping others that can’t help themselves. He’s a bit of an idealist; he has a strong sense of right and wrong, and steadfastly believes in chivalry.

Nathaniel is a Grey Warden, appointed to the task of fighting darkspawn (hideous creatures that live in the bowels of the earth) and defending the land during Blights. He takes his duties as a Grey Warden very seriously, and has devoted himself to the Order.

His family was once very powerful in Ferelden, but due to his father’s heinous actions during the most recent Blight, his family name has been blackened. A few of Rendon Howe’s actions during the Blight included: selling elves into slavery, kidnapping and torturing other nobles, and hiring an assassin to murder the last two surviving Grey Wardens. Nathaniel describes the Howes as being pariahs now due to his father’s actions. Nathaniel is fighting hard to restore his family’s past honor and glory, and to convince people that he is not his father.

Abilities and Skills: Nathaniel has been trained as a rogue. He is skilled in stealth, poison making, traps, scouting, and hunting. His weapon specialty is bows (both long and short, though he favors the longbow), and he is proficient in dual-wielding daggers. He doesn’t have any sort of powers or superhuman abilities, relying instead on his strength and cunning.
noble_nate: (Default)

Nathaniel Howe | Dragon Age (2/2)

[personal profile] noble_nate 2011-12-22 07:15 am (UTC)(link)
Sample: Nathaniel stared skeptically at the…‘food’…sitting on his plate. It looked more akin to something used to build houses than something that was edible. He poked at it cautiously and watched as it crumbled into a strange sort of sawdust. He took a tentative bite and wrinkled his nose. He’d thought the food was bad when he was roughing it in the Free Marches, but at least those meals had had some flavor.

As he continued chewing, he conceded that the reason for his lack of appetite had less to do with the actual food and more to do with the cook. Swimming in a giant box made of glass, she (Nathaniel had been assured that she was female) was like nothing he’d ever seen before. She sort of resembled the jellyfish that occasionally washed up on shore in Amaranthine, but she was much, much larger. And those arms, tentacles, whatever, were daunting. He had no doubt that the creature could crush him with barely an effort if she was so inclined.

Acclimatizing. That’s what they’d called it. And Nathaniel was having great difficulty. He could accept the various machines and other technology, treating it all as if it was just another form of magic. But the inhabitants of this place were another thing. They wore strange garb, and had funny hairstyles, and not all of them looked exactly human; he’d actually seen someone with horns this morning, for Andraste’s sake. What was even stranger was that no one had been trying to kill the creature, some in fact greeted him with friendly words. It was all too much to take in at once. Thank the Maker that there were at least a couple of familiar faces. Hawke had been extremely patient with him, offering to help him as much as he needed. He suspected that he would be needing quite a lot of help in the coming days or months.

He let out a small sigh as he glanced at the person sitting next to him—at least he thought it was a person, hard to tell with that blue hair and twisted nose. “Excuse me…could you pass the salt, please?”

Sparrowhawk/Ged | Earthsea Chronicles

[identity profile] donewithdoing.livejournal.com 2011-12-22 11:01 pm (UTC)(link)
Bright the hawk's flight on the empty sky (http://donewithdoing.livejournal.com/573.html)

Karagen Amell | Dragon Age: Origins | RESERVED

[identity profile] sabledreams.livejournal.com 2011-12-27 04:21 pm (UTC)(link)
I imagine your average Circle of Magi is like High School with all sorts of social politics, petty bickering, betrayals, and a First Enchanter who constantly rubs her temples at all the things the mages get up to. (http://sabledreams.livejournal.com/1090.html)

ADDITION

[identity profile] sabledreams.livejournal.com - 2011-12-28 16:22 (UTC) - Expand

Martin Septim | The Elder Scrolls: Oblivion

[personal profile] septim 2012-01-02 10:17 pm (UTC)(link)
fastestonnolegs: (Default)

Emi Ibarazaki // Katawa Shoujo

[personal profile] fastestonnolegs 2012-01-11 12:44 am (UTC)(link)
Blond streak, speeds by! I - Ba - Ra - Za - Ki! Faster, than the human eye! I - Ba - Ra - Za - Ki! Emi! She can really move! Emi! She has an additude! Emi! She's the fastest thing on no leh-ee-eggs!

Saber [Arturia Pendragon] | Fate/Stay Night

[personal profile] like_a_lion 2012-01-12 02:24 am (UTC)(link)

Re: ADDITIONS

[personal profile] like_a_lion - 2012-01-12 17:38 (UTC) - Expand
sar_cat_stic: (Look it's me!)

Jiji | Kiki's Delivery Service

[personal profile] sar_cat_stic 2012-01-12 04:09 am (UTC)(link)
Mun:

Your Name: Mica
Your Journal: [livejournal.com profile] mica_silverwind
Your Email: evilshrimpy@yahoo.com
Your AIM: failmica

Character:

Character's Name: Jiji
Character's Fandom: Kiki's Delivery Service
Character's Home Universe:Kiki's delivery service is set in a world reminiscent of a cheery Mediterranean country at a time when powered heavier-than-air flight is just coming into being with the airways still dominated by the blimps and zeppelins of old. While not widespread, magic and witchcraft are known of but nothing like widespread or ubiquitous. It seems to be considered an honor for a town to have a witch of its very own, though they seem to be considered old-fashioned by ordinary people's standards. It's one of their oldest customs that when a young witch turns thirteen she sets out into the world to find a new town to call home and make her own way in. As the traditional black witch's cat, Jiji is taken along for the ride when his witch, a young girl called Kiki sets off into the world. Hoo boy, here we go.

Canon Point you're taking him/her/it from: While Kiki is visiting Ursula in the forest— though I'd like him to emerge from a pod and thus be unaware of how long it's been since then (implications being that it has been a long time indeed)

Method of Arrival on Station: Emerging from a fully human-sized pod. Except he's a cat. So whatever.
Physical Appearance: A typical black shorthair cat, oriental conformation with perhaps a bit of rex in his genes. Here pictured with kittens of his own creation.

Personality: Sarcastic to squiwardian heights, Jiji acts as Kiki's conscience and surrogate older brother for most of the film. Despite this nominal position of seni-authority, he's frequently subjected to the usual trials of a cat that belongs to a young girl, including being put in cages and fed unusual things. (Pancakes, anyone?) For all that, he genuinely loves his witch, considering himself as much a part of her and her magic as any broomstick or spell. Because of his role as the guardian of Kiki's stupider impulses, Jiji tends to be suspicious towards new people and their motives. This attitude is usually (eventually) trumped by the preeminent catitude; familiarity and food breed eternal fellowship.

Abilities and Skills: As a domestic shorthair, Jiji can leap nearly six feet vertically, depending on how badly he wants to get somewhere. His life on Kiki's unsteady broomstick has trained his already acute feline sense of balance to razor sharpness but, if he does fall, he is capable of surviving a four-story drop with minimal injury, though he may receive significant hurt from shorter distances or dramatically longer ones. Also he is not declawed. He is shown in canon to be capable of speaking to and understanding animal languages and possesses an encyclopedic, if passive aggressive, knowledge of witch history.

Sample: Oh, she was not serious. Jiji decided early on that she couldn't serious, a decision he'd reached about the octopus chef more than once before. But there she was, all the same, tearing around the kitchen like a whirlwind, pretending that whatever it was she was doing with that cloud of paprika was going to make brickmush more palatable than gravel.

She ululated at him encouragingly, and much to the consernation of bystanders he answered in a language the babelfish could handle; cat.

Jiji shook his head firmly, "Uh-uh, I'm looking for salmon flavor. Saaaaa-mon!"

The reply was accompanied by a few gestures which could not have been circulated in polite company.

Oh god, she was serious about this.

"Well that's just uncalled for..." he drawled with deep exasperation, "I'm going to put my paws together and pray you're don't think that's going to taste good!"

She wasn't even listening, digging through her drawers for whatever she thought she'd need. Well, wasn't that just a kick in the tail. Ugh; what could he even say to that? She was going to try and do this, no matter what he said and Jiji would— hey, where was she going? Jiji leapt up onto the short-order counter to watch as the station chef informed his future meal about the dubious nature of his parentage, sexual habits, and likely port of origin. Poor guy, he'd probably thank Jiji for eating him.

Pity that the 'thanks' were likely to come in the form of diarrhea. Oh well; could be worse. He could be dangling ten thousand feet over Koriko from a broomstick.

Small blessings.

Re: REVISION/ADDITION

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Re: REVISION/ADDITION

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Re: REVISION/ADDITION

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Re: REVISION/ADDITION

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Re: FINAL ADDITION

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