the_measurers: (Default)
Entanglement Mods ([personal profile] the_measurers) wrote2010-04-14 10:55 pm
Entry tags:

Application

Entanglement has switched over to a dressing room format for now, so applications aren't needed for the time being.

FANDOM CHARACTER APPLICATION:




ORIGINAL CHARACTER APPLICATION:



Whichever application you're posting, please put the character's name, if they're an OC, and their fandom (if any) in the subject line.

Note again that you are allowed to use musebox posts and posts on [livejournal.com profile] testrun_box for your sample. In that case, your total amount of tags written will be added up, so the initial post can be shorter than normal for a sample. You're still required to use a prose format and set the sample in the game universe though.
whenshesgone: (Warden)

Re: REVISIONS

[personal profile] whenshesgone 2012-02-04 10:33 pm (UTC)(link)
1. Bethany's view on her family is based less on her rose colored glasses version of them from memory but understanding now as an adult how much was sacrificed in keeping her safe as a child from the reach of the Templars. She is thankful not only for the difficulties that they endured, but also the fact that they never once showed regret in doing it. Granted, her father was apostate as well, but her memories of childhood are quite happy and she realizes the depth of their affection to make that happen. It's kept her the kind, warm-hearted person she was before her Joining rather than allowing her to become embittered like some of the other Wardens.

Her relationship with her sister often was a mixture of hero-worship and tag-along, which is common for a younger sister to follow. As she grew up, and become more powerful as a mage, she started to try to find her own path to becoming herself, even before the Joining. At first she was prone to 'people pleasing' at all costs, but now she tries to help people by doing what is needed for the common good rather than what they demand or think they need.

To an extent, she is being groomed for command by the Wardens, as the mages that join don't always show promise for tactics. This leads her to often attempt to come up with a strategy to deal with the situation, but not to immediately try to wrest control of it. She does not believe that leadership means bossing people around, but instead trying to find a solution to the problem.

2. Mage powers in this universe are strictly defined into five schools; Creation, Primal, Spirit, Entropy and Blood.

Creation applies primarily to healing and support magic, and of this Bethany can only cast a basic, non-enhanced heal which can stabilize a wound but not heal it fully.

Primal is her main specialization, which is fire and ice magic used for damage and control, with the additional Force magic which acts as a sort of telekinesis, allowing her to throw an opponent to the ground and mess with their personal gravity and physical movement. Please note that due to in game weirdness, they split Primal and Elemental in Dragon Age into two different skill trees, so when I speak of Primal Magic I mean it here as the overall school (as the in game lore states) rather than the tree in Dragon Age 2. For whatever reason they called Fire/Ice magic 'elemental' which doesn't exist as a school, and 'primal' refers to earth/lightening magic. Bethany does not have access to the 'primal' tree, but the magic she casts as 'elemental' is part of the Primal school.

Oh, Bioware.

Spirit and Entropy are also damage schools which she does not have anything but basic knowledge of, and only the Spirit Bolt (which is a basic spell) out of these schools.

Blood Magic is a forbidden school due to the nature of the spells cast. The power source is the mage's own lifeforce and blood, and requires a pact with a demon. Bethany not only is not tempted down the road of blood magic in the slightest, but views it as outright evil and reacts very strongly towards anyone stupid enough to tract with demons.

3. Bethany will arrive via a sleep pod.

4. Her first conscious thought was that of incredible thirst.

Bethany barely had cracked her eyes before the need to drink, to do something to make the fierce thirst abate had her scrambling for her water skin. Slung along her hip, she managed to gulp down a few mouthfuls before fully realizing just how very wrong the world around her was.

Surrounded by a strange metal carapace, Bethany stood up out of the shell and immediately tried to take in her surroundings. It wasn't the Fade, and for that she sent a silent prayer to the Maker. But whatever it was Bethany couldn't identify past the abundance of metal. She liked to humor herself by saying she was better traveled than most, but this wasn't anywhere she had ever heard of, much less seen with her own eyes. There were lights without candles, blinking of their own accord with an intensity she couldn't explain, and strange, advanced machinery that defied description.

Frankly, she was using the word 'strange' in her own mind far too much for comfort. Wherever this was, it was very clear she was not in Thedas any longer. Only one thought burned through her mind as she started down the hallway.

"I will get back. I have to find Marian."